Design & develop digital age learning experiences and assessments.
Teachers design, develop, and evaluate authentic learning experiences and assessments incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the Standards.
- Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity
- Develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress
- Customize and personalize learning activities to address students’ diverse learning styles, working strategies, and abilities using digital tools and resources
- Provide students with multiple and varied formative and summative assessments aligned with content and technology standards, and use resulting data to inform learning and teaching
Reflections & Artifacts
Artifact 1: Scoopit
Scoopit is a remarkable technology that provides so much material that students will find fascinating about the subject we are covering. I plan to provide a page on my course website just for "additional resources" and plan to use scoopit regularly. What a great way to differentiate learning and allow students to pick areas that interest them and take charge of their own educational process.
Artifact 2: Quiz
Access the quiz button below to view a great technology that allows for seamless summative assessment in a digital presentation. I intend to use this technology regularly for daily quizzes I call "reality checks" to tell if we are all on track with the material. This is a quick easy way that grades itself.
Artifact 3: Podcast
The podcast technology allows auditory learners to access lectures whenever they want. As an auditory learner myself I would have loved to have had this technology when I was a student. I plan to use this technology once every unit and build up a library. In a two or three years I should have a good library built up that I can assign as needed.
Scoopit is a remarkable technology that provides so much material that students will find fascinating about the subject we are covering. I plan to provide a page on my course website just for "additional resources" and plan to use scoopit regularly. What a great way to differentiate learning and allow students to pick areas that interest them and take charge of their own educational process.
Artifact 2: Quiz
Access the quiz button below to view a great technology that allows for seamless summative assessment in a digital presentation. I intend to use this technology regularly for daily quizzes I call "reality checks" to tell if we are all on track with the material. This is a quick easy way that grades itself.
Artifact 3: Podcast
The podcast technology allows auditory learners to access lectures whenever they want. As an auditory learner myself I would have loved to have had this technology when I was a student. I plan to use this technology once every unit and build up a library. In a two or three years I should have a good library built up that I can assign as needed.
Future Learning Goals
The powerful technologies of today allow us to differentiate learning so that we can better engage students of every learning style. These technologies allow us fully engage the visual, auditory and kinesthetic learner. I intend to continue to use these technologies through this next year. I plan to focus on one topic in each unit at first because I know time will be a constraint. As I use and learn these technologies I will become better and faster at using them and will build up a library so that in years to come, I'll have only to pull from an existing library and assign.